- add portaudio
/*
* lingot, a musical instrument tuner.
*
* Copyright (C) 2004-2011 Ibán Cereijo Graña, Jairo Chapela Martínez.
*
* This file is part of lingot.
*
* lingot is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* lingot is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with lingot; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lingot-defs.h"
#include "lingot-audio.h"
#include "lingot-core.h"
#include "lingot-audio-oss.h"
#include "lingot-audio-alsa.h"
#include "lingot-audio-jack.h"
LingotAudioHandler* lingot_audio_new(audio_system_t audio_system, char* device,
int sample_rate, LingotAudioProcessCallback process_callback,
void *process_callback_arg) {
LingotAudioHandler* result = NULL;
switch (audio_system) {
case AUDIO_SYSTEM_OSS:
result = lingot_audio_oss_new(device, sample_rate);
break;
case AUDIO_SYSTEM_ALSA:
result = lingot_audio_alsa_new(device, sample_rate);
break;
case AUDIO_SYSTEM_JACK:
result = lingot_audio_jack_new(device, sample_rate);
break;
}
if (result != NULL) {
// audio source read in floating point format.
result->flt_read_buffer
= malloc(result->read_buffer_size * sizeof(FLT));
memset(result->flt_read_buffer, 0, result->read_buffer_size
* sizeof(FLT));
result->process_callback = process_callback;
result->process_callback_arg = process_callback_arg;
result->interrupted = 0;
result->running = 0;
}
return result;
}
void lingot_audio_destroy(LingotAudioHandler* audio) {
if (audio != NULL) {
free(audio->flt_read_buffer);
switch (audio->audio_system) {
case AUDIO_SYSTEM_OSS:
lingot_audio_oss_destroy(audio);
break;
case AUDIO_SYSTEM_ALSA:
lingot_audio_alsa_destroy(audio);
break;
case AUDIO_SYSTEM_JACK:
lingot_audio_jack_destroy(audio);
break;
default:
perror("unknown audio system\n");
break;
}
free(audio);
}
}
int lingot_audio_read(LingotAudioHandler* audio) {
int result = -1;
if (audio != NULL)
switch (audio->audio_system) {
case AUDIO_SYSTEM_OSS:
result = lingot_audio_oss_read(audio);
break;
case AUDIO_SYSTEM_ALSA:
result = lingot_audio_alsa_read(audio);
break;
// case AUDIO_SYSTEM_JACK:
// result = lingot_audio_jack_read(audio);
// break;
default:
perror("unknown audio system\n");
result = -1;
break;
}
return result;
}
LingotAudioSystemProperties* lingot_audio_get_audio_system_properties(
audio_system_t audio_system) {
LingotAudioSystemProperties* result;
switch (audio_system) {
case AUDIO_SYSTEM_OSS:
result = lingot_audio_oss_get_audio_system_properties(audio_system);
break;
case AUDIO_SYSTEM_ALSA:
result = lingot_audio_alsa_get_audio_system_properties(audio_system);
break;
case AUDIO_SYSTEM_JACK:
result = lingot_audio_jack_get_audio_system_properties(audio_system);
break;
default:
perror("unknown audio system\n");
result = NULL;
break;
}
return result;
}
void lingot_audio_audio_system_properties_destroy(
LingotAudioSystemProperties* properties) {
int i;
for (i = 0; i < properties->n_devices; i++) {
free(properties->devices[i]);
}
if (properties->sample_rates != NULL)
free(properties->sample_rates);
if (properties->devices != NULL)
free(properties->devices);
}
void lingot_audio_run_reading_thread(LingotAudioHandler* audio) {
int read_status = 0;
while (audio->running) {
// process new data block.
read_status = lingot_audio_read(audio);
if (read_status == 0) {
audio->process_callback(audio->flt_read_buffer,
audio->read_buffer_size, audio->process_callback_arg);
} else {
audio->running = 0;
audio->interrupted = 1;
}
}
}
int lingot_audio_start(LingotAudioHandler* audio) {
int result = 0;
if (audio->audio_system != AUDIO_SYSTEM_JACK) {
pthread_attr_init(&audio->thread_input_read_attr);
// detached thread.
// pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_create(&audio->thread_input_read,
&audio->thread_input_read_attr,
(void* (*)(void*)) lingot_audio_run_reading_thread, audio);
} else {
result = lingot_audio_jack_start(audio);
}
if (result == 0) {
audio->running = 1;
}
return result;
}
void lingot_audio_stop(LingotAudioHandler* audio) {
void* thread_result;
if (audio->running == 1) {
audio->running = 0;
// thread cancellation
if (audio->audio_system != AUDIO_SYSTEM_JACK) {
pthread_cancel(audio->thread_input_read);
pthread_join(audio->thread_input_read, &thread_result);
pthread_attr_destroy(&audio->thread_input_read_attr);
} else {
lingot_audio_jack_stop(audio);
}
}
}